Friday, 14 October 2011


To make the wall and ground i started out with two plains and rotated one of them up right to so that two edges join. Then press M to gut up the materials library. Then diffuse - bitmap and the find the image for the texture then select it. Then assign material to selection then show map on view port.





To add a wood texture with a shine. press M diffuse, map and diffuse colour - none. Then change the specular levels and glossiness levels up. Then assign material to selection then show map on view port.

Thursday, 13 October 2011

grunge texture

For this texture i started by using my own picture of a brick wall and added a picture of a dirty wall then reduced the opacity and changed the layer to overlay. To add more dirt to the wall i copied the dirt layer a few times and skaterd them around the brick wall.







http://rock-errr.deviantart.com/art/Damp-Wall-Texture-120087691

street research (alleyway)




These are some of my reference pictures that i am going to use for my 3D street.